Improving Video Games with User Research - Graham McAllister , Player Research

A session at HCID2013

Wednesday 17th April, 2013

5:10pm to 5:50pm (GMT)


This talk will show how user research helps to improve the player experience of video games. Case studies will be presented which outline the methods Player Research use to observe, analyse, and understand players' behaviour and emotion. A life-cycle will be presented which shows how user research can benefit games at all stages of development, and a framework will be presented for analysing the latest free-to-play (F2P) games.

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Graham McAllister

Founder of Player Research, video games playtesting and UX studio. I write the user research column for Edge Online. bio from Twitter

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England England, London

17th April 2013

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Time 5:10pm5:50pm GMT

Date Wed 17th April 2013

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