Wednesday 17th April, 2013
5:10pm to 5:50pm
This talk will show how user research helps to improve the player experience of video games. Case studies will be presented which outline the methods Player Research use to observe, analyse, and understand players' behaviour and emotion. A life-cycle will be presented which shows how user research can benefit games at all stages of development, and a framework will be presented for analysing the latest free-to-play (F2P) games.
Founder of Player Research, video games playtesting and UX studio. I write the user research column for Edge Online. bio from Twitter
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