Sunday 7th April, 2013
10:45am to 12:15pm
At IAS09, Matt Milan gave a talk on what he called “Innovation Parkour.” Parkour is a way of moving from place to place by jumping, vaulting, or climbing around obstacles. Matt challenged us to practice our craft so great design can become a reflex in the face of challenge, much as Parkour artists view the environment not as a hindrance to their sport but an aid.
I believe the equivalent of the built environment in Parkour is less the landscape of the design challenges we face than the process and culture of the organizations in which we do our work. We need to add cultural diagnostics, relationship savvy, and negotiation skills to our quiver of skills.
Enter Organizational Parkour, a game where we can practice these skills. Teams complete deliverables by negotiating based on relationship fundamentals. Participants practice each fundamental to manage sticky client issues and see work to completion.
UX architect consultant coach, design systems, design thinking, sustainability, social experience, listening companies. The Big Here and the Long Now.
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