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Cloud & Volumetric Rendering

A session at Revision 2013

  • Patapom

Sunday 31st March, 2013

7:30pm to 8:00pm (CET)

I propose in this short talk to rapidly cover simple ways of rendering volumetric clouds and participating medium. It will address how to properly ray-march through a volume and how to compute self-shadowing and multiple scattering events occurring inside a medium.

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Patapom

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Revision 2013

Germany Germany, Sarrebruck

29th March to 1st April 2013

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When

Time 7:30pm8:00pm CET

Date Sun 31st March 2013

Where

E WERK

Short URL

lanyrd.com/scfggb

Official event site

2013.revision-party.net

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