Rapid Game Prototyping with Ruby

A session at RubyConf 2013

Saturday 9th November, 2013

12:55pm to 1:40pm (EST)

Just as Ruby is great for getting a new web project off the ground and into production, Ruby is equally awesome for quickly building games up from scratch and continuing to iterate on them. This talk explores the basics of how computer games work, shows the tools available for building games in Ruby, and has a live demonstration of creating a simple game.

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Michael Fairley

I write code.

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Time 12:55pm1:40pm EST

Date Sat 9th November 2013

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