Saturday 8th June, 2013
11:45am to 12:15pm
Artem Pavlenko, creator of Mapnik, will lift the hood on the open source rendering engine. This will be an almost non-technical snapshot of tricks that can lead to awesome performance for the user, debunking a few myths along the way. As planet OSM gets bigger, speed and scalability become paramount - but meanwhile users want more features. This session will look at ways to reconcile these two (or not), and where the balance should be. It will also examine possible directions the Mapnik project could take, with the aim of kickstarting a focused discussion in the OSM community.
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