Minecraft, Meet OSM: Building a Walkable, 3D, Minecraft-Style OpenStreetMap Editor in Voxel.js

A session at State of the Map US 2013

Sunday 9th June, 2013

9:45am to 10:15am (PST)

Voxel.js is an open-source, Javascript implementation of the popular game Minecraft. This session will explore the idea of using OSM data to build a simplified 3D version of a city that could more accurately mirror our experience of interaction with urban spaces.

What if instead of editing a map by way of its 2D representation, one could add to the corpus of OSM data by virtually walking through a city and identifying points of interest? What if one could modify ‘ways’ and ‘nodes’ by digging up ‘stone blocks’ and replacing them with ‘dirt’? Would this make OSM more palatable and attractive to a generation of individuals who have grown up interacting with virtual 3D environments? This talk is a retelling of Ryan’s experience implementing OSM data in a 3D representation using Voxel.js.

About the speaker

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Ryan Closner

Next session in Track 2

10:30am Improving Data Collection in OpenStreetMap to Better Map Our National Parks by Nate Irwin

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Time 9:45am10:15am PST

Date Sun 9th June 2013

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