Wednesday 10th April, 2013
2:00pm to 5:30pm
For more than two decades, designers have used the same tool to make the web that we’ve used to interact with it, namely the mouse.
The emergence of mobile and touch devices presents us with both an opportunity to step away from our desks and explore new ways of thinking, creating, and working, as well as the responsibility to cultivate empathy and contextual awareness for the specific needs of mobile users.
In this workshop, we’ll challenge the idea that the laptop or desktop & mouse should be our initial creation tool when designing for touch and through pairing sketching with various tools and apps available on iOS devices, we’ll tap, swipe, and pinch our way to touch prototypes.
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