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The Principles of Social Design

A session at UX London 2013

Thursday 11th April, 2013

2:00pm to 5:30pm (GMT)

The web is currently undergoing a huge shift. It is being rebuilt around people rather than being built around content. This means UX professionals will need to deeply understand how to design social experiences, which is different to designing user experiences. For example, there is often no clear task, no set user goal, no clear outcome, and no personas to design for. With social experiences, it is debatable whether you should do research before designing, or whether it is better to design, ship, in order to learn and iterate. In the next 12-24 months, social design will become a key requirement for UX professionals and it will make us question our best practices. In this workshop, Paul will walk through key design principles with lots of examples to help you design better social experiences.

About the speaker

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Paul Adams

Global head of Brand Design at Facebook

1 attendee

  • Paul Adams

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UX London 2013

England England, London

10th12th April 2013

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When

Time 2:00pm5:30pm GMT

Date Thu 11th April 2013

Short URL

lanyrd.com/scfxbt

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