Saturday 22nd February, 2014
4:00pm to 4:45pm
If the work isn't on a story card, it doesn't get done! A storycard is a single task that needs to be done as part of the completion of a larger project. In this presentation a designer and a developer walk you through the life of a storycard, from writing to client authorization, to completion and quality check. We will involve the audience in writing their own storycards as well as prioritizing storycards in a planning game simulation.
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