Saturday 12th April, 2014
9:30am to 11:00am
Back in the days when Extreme Programming was new, and agile referred to acrobatics, someone created a game to explain XP to teams. Allan Kelly too played this game to learn, and then he played it to teach others and he did it again and again. And in doing so he added bits, found new lessons and improved the game. It is now a standard part of his agile introduction tutorials.
90 minutes is just enough time to play the game and learn some lessons. This will be a slide-free, hands-on, high-energy, fun session in which you will learn a lot, even if you know that agile extreme programming isn't about jumping out of a barrel rolling airplane with a keyboard and a parachute at 30,000 feet.
Software development & business, Agile & Lean, Consulting & Training + book author
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