Innovation Through Gestural and Sign-Language Interfaces

A session at CSUN 2014

Wednesday 19th March, 2014

10:40am to 11:40am (PST)

Over the last 2 years, Gamelab UK, Hassell Inclusion and Reflex Arc have explored the opportunities that inexpensive Natural User Interface technologies like Microsoft Kinect and Leap Motion create for the production of a whole new generation of assistive technologies based around the movements, gestures and signs different groups of disabled people make.

In this session the co-leaders of this work will discuss and demonstrate how we are using gesture-based techniques to help two groups of disabled people:

  • Nepalese Necklace movement games for blind and partially-sighted children have been designed to encourage blind and partially-sighted children to engage more readily with their early mobility training through making the body- and spatial-awareness exercises they have to perform the controls for motivational 3D audio-games, turning ‘boring’ exercises into fun activities. The games have transformed the kids’ feelings towards their mobility training and also improved their concentration on the rest of their schoolwork.
  • uKinect sign language eLearning games for people who sign have been designed to help people who use sign language to more easily transition into employment by enabling them, along with their new non-signing colleagues, to learn workplace-specific sign vocabularies using instructive video and our innovative Kinect sign-language recognition system. The games show some of the first steps towards general purpose sign-language recognition.

About the speaker

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Jonathan Hassell

Award-winning digital inclusion thought-leader & accessibility consultant. Lead-Author of BS8878. http://www.hassellinclusion.com

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Time 10:40am11:40am PST

Date Wed 19th March 2014

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