B106 - Gamification

A session at Internet Librarian International 2014

Tuesday 21st October, 2014

4:45pm to 5:30pm (GMT)

Gamifying the library experience
Jan Holmquist, Guldborgsund Public Library

Engaging the gaming generation
Kay Munro, University of Glasgow
Ciaran Talbot, University of Manchester

Two case studies illustrate how gamification is being used to engage the user and enhance their experiences by increasing social sharing and by ‘bringing the library out of the building’.

About the speakers

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Jan Holmquist

Global librarian and believer in the power of libraries. Dad, Husband, Music freak who likes good Coffee & people. I live in Denmark, Europe bio from Twitter

This person is speaking at this event.
Kay Munro

Interests - university libraries, information technology and libraries, mobile devices and information bio from Twitter

This person is speaking at this event.
Ciaran Talbot

Library Systems Manager/Systems Support Analyst at http://www.library.manchester.ac.uk/ bio from Twitter

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Time 4:45pm5:30pm GMT

Date Tue 21st October 2014

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