Thursday 7th August, 2014
2:00pm to 2:30pm
In Unity & Unreal Engine
Chris Kirkpatrick is a software applications engineer working in the Intel Visual & Interactive Computing Engineering division supporting Intel graphics. Most of his work focuses on optimizing mobile games for the latest and greatest Intel technology. Chris is an avid musician and holds a special place in his heart for Haskell development. Chris holds a B.Sc. in Computer Science from Oregon State University.
John Hartwig is a Software Engineer in Intel’s Developer Relations Division. John’s focus is on enabling developers in the Android mobile and PC client space by providing optimizations and information about Intel hardware features. John has worked at Intel since 2010 where he began as a graphics driver developer for GPGPU and media drivers. He makes DIY art toys and received his bachelors in Game Development from DePaul University.
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