Emerging Game Platforms

A session at Intel Buzz Workshop Seattle: Be Mobile

Thursday 7th August, 2014

3:45pm to 4:15pm (PST)

Tom Forsyth has been making polygons on screens since 1982 when he got his first 8-bit computer. Since then he has written graphics card drivers, built 3D engines for games, made animation libraries, and designed rendering HW & SW pipelines. And now he's here to put polygons on your face.

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Time 3:45pm4:15pm PST

Date Thu 7th August 2014

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