Wednesday 5th February, 2014
9:30am to 12:30pm
During this two part session, Micah Hrehovcsik will first give a talk about gamification design, in which he explains the term and gives examples of best practices. We will show that current gamification is often limited to one game form (competition), while there are numerous other possibilities.
This presentation is followed by a brainstorm session and open discussions. Participants work with a case from the field of healthcare, government or education. They will get tips and inspiration on how to 'gamify' these problems in an original way. In the end participants present their ideas to the other groups. The take-away from this session is a broader perspective on gamification and its design.
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