Thursday 6th February, 2014
11:45am to 11:45am
This presentation will introduce the topic of interaction design in the context of the city as interface. With reference to an urban re-development program in the Netherlands, a range of public installations will be presented to illustrate how a focus on the end-user experience and the application of key experience design principles has been pushing the boundaries of traditional approaches to urban re-development.
Lorna Goulden will introduce the audience to Strijp-S, a 66-acre former industrial site that once belonged to Philips and is being developed into an inspiring creative quarter close to the city center of Eindhoven. In 2008, whilst a creative director at Philips Design, Lorna authored an award winning vision document “Strijp-S: Creating a Public Lighting Experience” which outlined the strategic direction for an innovative lighting plan and presented a set of ‘experience scenarios’: examples of how people in the future would experience the public space of Strijp-S as they go about their daily lives.
This vision for Strijp-S was developed in line with the innovation and sustainability ambitions of the city council and their development partner Volker Wessels. The goal was to also outline a new approach to the design of the public space, one that would more closely reflect the changing usage patterns and varying contexts of a dynamic urban re-development; and one that would also be fostered to develop iteratively over time in the form of a test-bed or living lab. This living lab function was envisaged to support the initiation of a closer interaction between designers, researchers, manufacturers and citizens – creating an incubator for technology and innovation to develop towards more relevant and desirable user experiences.
The end of 2013 will mark the final installation of a range of innovative projects comprising the Light-S program which constitute the transformation of the vision into a reality encompassing the entire Strijp-S location. One of the biggest challenges has been the departure from a traditional approach to urban development; rather than designs being specified and fixed before construction, the Light-S program by its very nature incorporates a core of flexible dynamic systems, and requires a phase of iterative co-development to define the eventual content and behaviours.
Light-S aims to challenge the way that we think about public lighting, a new language of interaction has yet to evolve, one intended to directly influence and enhance the experience of the citizens in the urban environment. Utilizing the capabilities of existing and emerging technologies a number of innovation questions have been posed: What if light is made tangible? What if light becomes interactive and responsive to changing events and activities in the public space? What are the new languages of interaction in the public space that these innovative lighting systems will inspire? What is the role of interactive lighting in city branding? It will be the task of the living lab and an iterative co-development process to uncover the answers to these questions as well as uncovering new questions for consideration.
Director - Creative Innovation Works, inspired by creative technology, game changing business and sustainable futures bio from Twitter
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