Friday 7th February, 2014
11:00am to 11:00am
In this talk, three basic principles from physical theater will be presented that function as high-level constraints on how physically-trained actors can capture peoples' attention and maintain rhythm and focus during story-telling in a performance. These principles have correlates in film, animation, typography, and spoken discourse. In this talk, the principles will be demonstrated, and the attendees will be encouraged to find parallels between the physical theater structures and aspects of Interaction Design.
Speech Technology, VUI Design, Applied Linguistics, Interaction Design, Mime. Principal Designer at Honeywell
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