Game Programming in Haskell

A session at eurucamp 2015

Sunday 2nd August, 2015

2:15pm to 2:45pm (CET)

Game programming in Haskell: it is possible. I'll talk about the pros and cons of using Haskell for a game, and how to build a game from scratch.

The talk will cover the basics of functional reactive programming, a technique to handle reacting to user inputs in a UI. I'll also touch on Game design, which is actually the hard part.

About the speaker

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Elise Huard

fish inversely proportioned to pond bio from Twitter

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eurucamp 2015

Germany Germany, Potsdam

31st July to 2nd August 2015

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Time 2:15pm2:45pm CET

Date Sun 2nd August 2015

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