Thursday 4th June, 2015
1:45pm to 2:30pm
Have you ever seen an innovative product or feature and think “Why didn't I think of that?” It's not always easy to coming up with innovative features or products. What if “thinking outside the box” is a skill rather than a talent? The good news is: Skills can be learned! In this talk you'll have the opportunity to craft an original feature & product concept using multiple design gaming techniques. This talk will be fast moving and group oriented. Attendees will learn how to tap their own creativity under pressure; how to motivate a team in another direction; find a creative solution to user or real world problems; design game techniques that help break through stuck thinking. This talk is ideal for anyone interested in learning a few pragmatic techniques that drive creative ideas and product innovation.
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