Adaptive UI

A session at GOTO Copenhagen 2015

Monday 5th October, 2015

10:20am to 11:10am (CET)

In the early days of developing for iOS (or iPhone OS as it was called), designing the UI was relatively simple. You had just one screen size to deal with, and it was possible to create a pixel-perfect design. Fast-forward to now, there are many more screen sizes - making the original approach completely unscalable. Apple has introduced a few different techniques to deal with, primarily the concept of Adaptive Layout.

In this talk we'll dive into what Adaptive Layout is, before running through some live examples. We'll cover the concepts, and some tips for using Interface Builder. We'll also discuss some "best practices" to dealing with multiple screen sizes, taking inspiration from the web, Android and iOS.

About the speaker

This person is speaking at this event.
Sam Davies

Strange mashup of developer, author and trainer

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Time 10:20am11:10am CET

Date Mon 5th October 2015

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