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WebGL Now and Future

A session at Thunder Plains

Tuesday 3rd November, 2015

9:30am to 10:20am (CST)

This summer I will be completing a fellowship with Mozilla helping building out the documentation for WebGL on MDN.
At Thunderplains I would love to speak about this experience, and what the future of WebGL looks like. WebGL is a fairly low-level API that has a lot of power and archane complexity. Most of the knowledge-base for GL-related technologies is written towards developers of non-web technologies. I would like to boil this technology down into a simple conceptual intro of the lower-level API that is specifically targeted towards web developers. I would also like to challenge the attendees on what future applications can be built using WebGL and how it will fundamentally change how we interact with the web.

About the speaker

This person is speaking at this event.
Greg Tatum

Code artist, webdev, animator, open web enthusiast, and bibliophile. bio from Twitter

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When

Time 9:30am10:20am CST

Date Tue 3rd November 2015

Short URL

lanyrd.com/sdqpdf

Official event site

thunderplainsconf.com

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