Saturday 24th October, 2015
11:30am to 12:10pm
The Internet of Things is the next great opportunity for commerce to engage with business enterprises. However there is no unified approach to the mental load between physical interaction, mental interaction and digital interaction. This cognitive landscape is inhabited by associated experiences that gel human behaviour and machine interfaces through, touch, mouse and keyboard. The usage of sight, voice and thought create new complexities and risks which have until recently been the subject of defence technologies, where clear outcomes and prescribed mental models exist. The diversification of these touch points and multi-point human logic models clash and derail thinking normal patterns, behaviours and activities.
Supporting film asks the questions, how many mental models can you run at the same time and "not die", "not kill anyone", not lose all your money" https://youtu.be/Xyz1j5xEP1E
This workshop will touch on some of the key issues and discuss what should constitute such a Cognitive Framework, the key nodes, patterns and logic models for Designing Interactions in The Internet of Things.
What is the problem, its simple enough for machine to machine communication why is there an issue with humans in this machine landscape?
If humans are enabled by digital, do we still need attributed thinking to understand interactive artefacts, can they just be something new?
If human multi-tasking in a machine landscape desirable if each system operates differently what impact is there in the real world?
Freelance Information User Experience Architect at KR User Experience bio from LinkedIn
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