Graphics debugging with Firefox DevTools

A session at WebGL Networking Event

Wednesday 15th July, 2015

7:30pm to 7:45pm (GMT)

Firefox DevTools has two tools for debugging and editing graphics content in place: the Canvas Inspector and the WebGL Shader editor.

They are specially useful for building games, infographics, visualisations, and any other type of content that uses the <canvas> element or WebGL APIs to display graphics in an efficient way, such as WebVR.

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/'supərsolɛ/ ㋛

Devevangineer at Mozilla. Building real time audio+graphics experiments with JavaScript; breaking half the browsers in the process. It's fun!

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Time 7:30pm7:45pm GMT

Date Wed 15th July 2015

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