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from Made It So (Interface Makers in Movies) at SXSW Interactive 2011, 11th-15th March 2011
Added 2 weeks ago
from No Excuse: Web Designers Who Can't Code at SXSW Interactive 2011, 11th-15th March 2011
Added 2 months ago
from How games can change the world at The Guardian's Activate Summit 2009, 1st July 2009
Added 1 year ago
from Reality is Broken: Why Games Make Us Better at SXSW Interactive 2011, 11th-15th March 2011
from Steve Krug Explains It All for You at SXSW Interactive 2011, 11th-15th March 2011
from The Behavior Change Checklist. Down With Gamefication at SXSW Interactive 2011, 11th-15th March 2011
Added 2 years ago
from Star Wars Uncut: The Force of Crowdsourcing at SXSW Interactive 2011, 11th-15th March 2011
from Metrics-Driven Design at SXSW Interactive 2011, 11th-15th March 2011
from Project 314: Putting The 'Game' Back Into ARGs at SXSW Interactive 2011, 11th-15th March 2011
from Beyond Wordclouds: Analyzing Trends with Social Media APIs at SXSW Interactive 2011, 11th-15th March 2011
from Closing Speaker: Bruce Sterling at SXSW Interactive 2011, 11th-15th March 2011
from Can The Internet Make Us Happy? at SXSW Interactive 2011, 11th-15th March 2011
from Keynote: Felicia Day at SXSW Interactive 2011, 11th-15th March 2011
from Keynote: Christopher Poole at SXSW Interactive 2011, 11th-15th March 2011
from Fun With The Lights Off: Interactivity Without Graphics at SXSW Interactive 2011, 11th-15th March 2011
from Recommendation Engines: Going Beyond the Social Graph at SXSW Interactive 2011, 11th-15th March 2011
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