7 conference presentation Videos.
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from The Tools that Make Us - Commonalities and Differences between Closed Source and Open Source Game Engines at Code Mesh 2014, 4th-5th November 2014
Added 3 weeks ago
from Porting Quake III to F#: A Journey to Functional Programming at NDC Oslo 2014, 2nd-6th June 2014
from Rawkets. Massively multiplayer. In space. Using the open Web. at Open Web Gaming Special (Mozilla and Six to Start), 6th December 2010
Added 4 years ago
from Close to the Metal: Building with the Android NDK at Google Developer Day: Munich 2010, 9th November 2010
from Aves Engine: High performance browser games at JSConf EU 2010, 25th-26th September 2010
from A Web Nerd's Approach to Building a Massively-Multiplayer Game at Web 2.0 Expo San Francisco 2010, 3rd-6th May 2010
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